What Makes a Good Web Development Company
The world of web development is still veritably much misknew. We have indeed heard people call it a" dark art". So when you need help turning your ideas and designs into a high quality website or web operation, how do you know who you can trust to get this done?
The purpose of this post is to give some crucial points on what makes a good web development company, and will help you understand the kind of questions you should be asking development companies.
This is going to be a veritably opinioned post and we make no justifications for it. If you differ with anything we're clearly open to agitating it further.
Now to get on with the post. Below are the crucial areas we're going to be looking at, and what you should be looking for in a web development company.
Suitable to do both frontal- end and back- end development
Do not specialise in one back- end technology
Should follow stylish practices
Understanding of marketing strategies girding the systems
Invests time in exploration and development
Has a rigorous testing process, including automated tests
Flexible to change
Use source control
Suitable to do both frontal- end and back- end development
We do not subscribe to idea of inventors that do front- end development and inventors that do back- end development. That is the fellow of having a plumber who only fits pipes and leaves the fitting of the cataracts, showers, cesspools and toilets to someone differently.
We agree there's a separation between web inventors and web contrivers, there is a fully different study process going on there, but the separation between frontal- end and back- end is just wrong. To be a good web inventor you need to understand the full development cycle and to be suitable to get involved in the design from launch to finish. There's also important to be learnt from the working with the varying technologies, but we'll come on to that.
Do not specialise in one back- end technology
There are a number of good back- end technologies that are applicable for web development including Ruby on Rails,ASP.Net and PHP( and others). They all have their strengths and sins and not one is perfect. A good web development company should be flexible in which technologies they use, so that they use the most applicable bone for their guests' requirements.
The crucial reason we've spent time learning a number of technologies is to suitable to pick and choose the bits we like. Over the times the inventors involved in The League have been suitable to take the good corridor of each technology and formulate a number of stylish practices and use them across all platforms.
Should follow stylish practices
The key to being a good web inventor isn't the technologies that you use, but the stylish practices that you follow. As technologies come and go in our veritably presto moving assiduity those stylish practices will remain, or at least evolve. As a inventor if you have a good grounding also you can move with the times and technologies fairly fluently.
So what are these stylish practices that we're talking about. Below are some of the crucial bones we follow.
Writing semantic HTML
Follow web Norms for all frontal end rendering
Automated testing of both frontal- end and back- end law
Use of a MVC frame
Understanding of marketing strategies girding the systems
We have heard this complaint numerous times that web inventors do not suppose about the marketing strategy of a design. This is generally because inventors do not watch. Well they should. How can they advise guests and suppose about helping guests produce the right result, if they are not allowing about the" bigger picture"( sorry, we know it's a nightmare expression, we'll go wash our mouths out now). still, they aren't offering the customer a service, they're just being a meat poppet , If a inventor blindly does the work.
The most important question a inventor can ask is" Why?". Take time to understand the customer's conditions completely, and advise them, after all the customer does not understand the sways and outs of web development, you do. Make the development cycle a two way discussion.
Invests time in exploration and development
As everyone knows the web assiduity is a veritably presto moving assiduity. effects come and go in the blink of an eye. A good web development company gives it's inventors allocated time each week to look at new trends and technologies. Actually some of these trends and technologies are dead ends, but you will not know unless you look into them.
still, simply ask them what their inventors have been looking into lately, If you want to know if a web development company knows there stuff. You do not have to understand everything you're told, note them down however and look them up on the internet to understand if the company are looking at new trends or not.
R&D is presumably the most important time each week for adeveloper.However, the results they make will come stagnate and dated veritably snappily, If inventors do not evolve. As a customer do you want an eschewal of date result before you indeed start?
Has a rigorous testing process, including automated tests
Too Frequently we've seen the customer is the tester for aproject.However, also, to put it bluntly, If this is passing.
A good web development company should be writing automated tests( integration tests, unit- tests etc) for all their law, both frontal- end and back- end. On a simple position, tests help inventors to concentrate on the law they're writing at that given time, they also help inventors to write further terse law. further terse law means the law base is easier to understand and cheaper to maintain.
The major benefit of a test suite to a customer is that when changes are made to the law in the design there can be a lot further confidence in the fact that the change, or new law, hasn't broken anything differently.
We aren't saying automated testing is the tableware pellet of web development, and tests are only effective if they're written well, but they clearly should be part of any web inventors toolset.
Automated tests are not the only important aspect of testing. The web development company should also have a position of mortal testing as well, and this is clearly commodity guests should be involved in. stoner stories are crucial to this process. As part of the development process, guests should work with the web development company to put together stoner stories, so that all parties involved understand how druggies will interact with the point or operation and the results of those relations.
Flexible to change
We have all heard inventors complaining how their guests' change the conditions of a design interior allowed a design. inventors need to stop complaining about this, it happens to us all and it's noway going to change. A good web development company should have processes in place to manage withchange.However, ask how change requests will be handled, If you're a customer.
Web inventors should work to short release cycles, rather 1- 2 weeks. The worst thing that can be to a design is that the inventors get the detail, start the work and also 2 months latterly they advertise it's finished, only for the customer to say" This is not what I asked for!". By working to short release cycles, guests can be involved at all stages. At the end of each release the customer should review the design so far and submit any change requests.
Use source control
Our final recommendation is a suitable egregious and simple one, to utmost people, but we still speak to inventors who do not use any form of source control. This seems more current with freelancers as they do not see the need as they're the only bones working on thecode.However, also they're missing the point, If that is how they see it.
There are lots of reasons why all law should be source controlled. We are are only going to mention a couple of crucial points then. originally it's a great way of keeping a log of changes made to law.( As long as inventors put a comment into the commit). Secondly and most importantly is allows inventors to change law without the fear of losing formerly work formerly done. This is especially useful when trying out other possible rendering results to a problem.

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